Kamolwan Kunanusont, Raluca D. Gaina, Jialin Liu, Diego Perez-Liebana, Simon M. Lucas
TL;DR本文介绍了一种新的进化算法,旨在为人工智能辅助游戏设计提供更好的应用,该算法使用AI代理玩游戏的观察结果来评估游戏质量,其中N-Tuple Bandit Evolutionary Algorithm和General Video Game AI agent的应用更加有效。
Abstract
This paper describes a new evolutionary algorithm that is especially well suited to ai-assisted game design. The approach adopted in this paper is to use observations of AI agents playing the game to estimate the