BriefGPT.xyz
Nov, 2017
神经三维网格渲染器
Neural 3D Mesh Renderer
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Hiroharu Kato, Yoshitaka Ushiku, Tatsuya Harada
TL;DR
本文介绍了一种基于神经网络的多边形网格渲染方法,该方法使用了一种近似梯度来克服离散化操作的限制,从而实现了单幅图像的3D网格重建。同时,该方法还实现了基于2D监督的3D渲染编辑操作。实验结果表明,所提出的渲染器有效性强。
Abstract
For modeling the 3D world behind 2D images, which
3d representation
is most appropriate? A
polygon mesh
is a promising candidate for its compactness and geometric properties. However, it is not straightforward to
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