Jakub Kowalski, Maksymilian Mika, Wojciech Pawlik, Jakub Sutowicz, Marek Szykuła...
TL;DR本研究提出了一种适用于任意分解动作的 Monte-Carlo Tree Search 算法,并对棋盘游戏进行了测试,得出结论认为分解设计对单动作和多动作游戏都非常有益。
Abstract
In many games, moves consist of several decisions made by the player. These
decisions can be viewed as separate moves, which is already a common practice
in multi-action games for efficiency reasons. Such division of a player move
into a sequence of simpler / lower level moves is calle