Wanshui Gan, Hongbin Xu, Yi Huang, Shifeng Chen, Naoto Yokoya
TL;DR本文提出了一种利用 3D Voxel 建模 4D 神经辐射场的方法,即 V4D, 并使用 LUTs 格式和条件位置编码来改进新视图综合任务的表现,实验表明该方法在低计算成本下取得了最先进的表现。
Abstract
neural radiance fields have made a remarkable breakthrough in the novel view
synthesis task at the 3D static scene. However, for the 4d circumstance (e.g.,
dynamic scene), the performance of the existing method i