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Dec, 2022
神经延迟着色的多视角网格重建
Multi-View Mesh Reconstruction with Neural Deferred Shading
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Markus Worchel, Rodrigo Diaz, Weiwen Hu, Oliver Schreer, Ingo Feldmann...
TL;DR
提出了一种分析合成方法,用于快速多视角不透明物体的三维重建,通过将表面表示为三角形网格并围绕三角形光栅化和神经阴影构建可微分的渲染管道,优化三角形网格和神经着色器来重现多视图图像,并研究了着色器,发现它学习了可解释的外观表示。
Abstract
We propose an analysis-by-synthesis method for fast
multi-view 3d reconstruction
of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and
neural r
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