TL;DR提出一种基于 3D Patch 的生成模型,用于生成高质量通用自然场景,解决了训练数据量小、场景特征变化等问题。
Abstract
We target a 3d generative model for general natural scenes that are typically
unique and intricate. Lacking the necessary volumes of training data, along
with the difficulties of having ad hoc designs in presence