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Mar, 2024
高斯流:基于高斯动力学的四维内容创建
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
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Quankai Gao, Qiangeng Xu, Zhe Cao, Ben Mildenhall, Wenchao Ma...
TL;DR
通过将高斯动态投射到图像空间中,我们引入了一个新的概念,高斯流,它连接了3D高斯和相邻帧之间的像素速度,从而实现了光流的直接动态监督,显著提高了4D动态内容生成和4D新视图合成的视觉质量,并解决了4D生成过程中常见的颜色移动问题。
Abstract
Creating
4d fields
of
gaussian splatting
from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from the input videos or be regulate
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