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Apr, 2024
人类动作生成的背景及目的
Purposer: Putting Human Motion Generation in Context
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Nicolas Ugrinovic, Thomas Lucas, Fabien Baradel, Philippe Weinzaepfel, Gregory Rogez...
TL;DR
我们提出了一种新的方法,基于神经离散表示学习,用于生成人类运动以填充3D 室内场景,并利用场景、上下文信息等多种组合的调控信号进行控制,解决了现有方法的局限性,使得模型在质量和多样性上优于现有的特定上下文信息的方法。
Abstract
We present a novel method to generate
human motion
to populate
3d indoor scenes
. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and s
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