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Dec, 2024
无SfM的层级训练3D高斯点云技术
SfM-Free 3D Gaussian Splatting via Hierarchical Training
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Bo Ji, Angela Yao
TL;DR
本研究解决了传统3D高斯点云技术对已知相机姿态和需经过SfM预处理的稀疏点云的依赖问题。作者提出了一种新颖的无SfM 3D高斯点云技术(SFGS),通过层级训练策略优化多个3D高斯表示,从而实现对整个场景的统一建模。实验结果表明,该方法在视图合成效果上显著优于当前最先进的无SfM技术,提升了多个数据集的图像质量。
Abstract
Standard
3D Gaussian Splatting
(3DGS) relies on known or pre-computed camera poses and a sparse point cloud, obtained from structure-from-motion (SfM) preprocessing, to initialize and grow 3D Gaussians. We propose a novel
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