Aashish Rai, Hiresh Gupta, Ayush Pandey, Francisco Vicente Carrasco, Shingo Jason Takagi...
TL;DR本文提出使用 2D 生成模型加上面部特征操作来创造 3D 可控制生成人脸模型的方法,可进行文本编辑、样式编辑和生成精确的 3D 形状和更高质量的色彩。
Abstract
In recent years, there has been significant progress in 2D generative face
models fueled by applications such as animation, synthetic data generation, and
digital avatars. However, due to the absence of 3D information, these 2D models
often struggle to accurately disentangle facial attributes like pose,
expression, and illumination, limiting their editing ca