TL;DR通过建模特定身份的面部动作为潜在表示(称为样式),并在各种情感类别的语音输入中合成具有目标样式的新动画,我们提出了一种个性化语音驱动的富有表现力的 3D 面部动画综合框架。
Abstract
Different people have different facial expressions while speaking
emotionally. A realistic facial animation system should consider such
identity-specific speaking styles and facial idiosyncrasies to achieve
high-degree of naturalness and plausibility. Existing approaches to
personalize