TL;DR通过使用 StarGAN 和保持发音相符合的口形损失,我们提出了一种新颖的方法将 3D 面部动画转换为不同的情感和个人风格,以便修改动画的风格特征。
Abstract
The ability to accurately capture and express emotions is a critical aspect
of creating believable characters in video games and other forms of
entertainment. Traditionally, this animation has been achieved with artistic
effort or performance capture, both requiring costs in time and l